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| Sleeping Thracian warriors with Rhesus' chariot in the centre |
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| Diomedes and Odysseus deployed, Odysseus is near the chariot |
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| Odysseus escapes in the chariot |
On Tuesday morning Craig came over and we played another game of Ilium: A Game of Heroes out in the shed. This time the scenario was a Night Mission with Odysseus and Diomedes raiding the sleeping Thracians (allies of the Trojans) to steal a chariot, from the Thracian king, Rhesus. The scenario is from The Iliad:
Then on they went, through weapons and black blood,and soon they reached their goal - the Thracian camp.
The men were sleeping, totally exhausted.
This was a really tough scenario for the Achaeans to actually win as the two heroes were alone, against three sleeping Thracian heroes and their contingents, with a single promachos from each contingent, awake as sentries. These sentries could alert their sleeping companions, who could awake on passing a resolve test and then activate in the next turn.
Night vision in the scenario was limited to 6" and in our game one of the heroes and their contingent never woke. Odysseus was able to jump in to the chariot and move it towards his side but the sentries alerted their companions who were able to attack the two Achaean heroes. In the end it was a very short game as Diomedes and then Odysseus were overwhelmed. Maybe two Thracian heroes and their contingents rather than three would make for a more balanced scenario?
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| Thracian sentries raise the alarm |
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| Diomedes and Odysseus are eventually overwhelmed |

























































