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Mycenaeans centre and left table edge, Sea People on the right |
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Sea People raiders advance |
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Mycenaean spearmen and slingers emerge to the rear of the Sea People |
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Pelset warriors charge the Mycenaean spearmen |
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Mycenaean chariots and javelinmen advance |
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Mycenaean spearmen advance down the road trying to support the chariots |
Yesterday afternoon in our shed, I played a solo 32 point Chariots Rampant game with Sea People raiders versus Mycenaean defenders. The scenario was a lot of fun, the hammer and anvil one, with the Sea People raiders trying to exit on the far table edge while the Mycenaean defenders tried to prevent them. In the end the Sea People destroyed most of the Mycenaean units and had command of the table with only one unit and their leader destroyed. The Mycenaean still had a unit of spearmen, archers and slingers but had lost both chariot units, their leader and a unit of spearmen.
The Sea People proved too powerful in combat, they were all Fierce Foot with the Sherden Warriors, Expert with upgraded stats. In retrospect the splitting of the Mycenaean forces worked to their disadvantage, the slingers were not very effective and the archers didn't fire a shot the whole game! I'd like to try this scenario again but think the Mycenaeans would have been better off with two more spearmen units rather than the missile troops.
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Mycenaean archers never made it to within firing range |
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Will the Mycenaean spearmen arrive in time? |
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Mycenaean chariots and Sherden warriors fight |
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Sherden warriors are battered and retreat |
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Pelset warriors charge the Mycenaean spearmen again |
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Mycenaean chariots and spearmen are destroyed, the raiders will escape |