Showing posts with label Libyans. Show all posts
Showing posts with label Libyans. Show all posts

Thursday, August 17, 2023

Sea Peoples versus New Kingdom Egyptians ADLG Game

 

Egyptians and Sea Peoples deployed


Opposite side


Egyptian right flank


Egyptian centre


Egyptian camp


Egyptian left flank



Last Thursday afternoon Garry came over to my place and we played a Sea Peoples versus New Kingdom Egyptian ADLG game out in the shed. We diced for sides and I commanded the Egyptians and Garry commanded the Sea Peoples with Libyan allies. This was similar to a game we played last year but this time I was the Egyptians, facing the impetuous Sea Peoples and Libyan warriors! It was a pretty quick game and I forgot to take photos for much of it. In the end the Egyptian chariots did well but their infantry were no match for the Sea Peoples and Libyans and they lost 22-12.



Sea Peoples' left flank - Pelset


Sea Peoples' camp, a Pelset ox cart


Sea Peoples' centre - Sherden and Lukka


Sea Peoples’ right flank - Libyan allies


Egyptian chariots close on the left


Egyptian chariots charge on the right


Wednesday, June 1, 2022

New Kingdom Egyptians versus Libyans and Sea Peoples ADLG Game

 


Libyans and Sea Peoples advance


Egyptian right flank


Egyptian centre



Sea Peoples


Libyan centre


Egyptian chariots and Libyan right flank


Nubians evade Sea Peoples' chariots


Forces approach, shooting commences


Last Monday Craig came over to my place and we played a 200 point ADLG game out in the shed with New Kingdom Egyptians versus Libyans and Sea Peoples. Craig commanded the Egyptians and I was the attacker with Libyans and Sea Peoples. We experimented with using an average dice instead of the usual D6 to reduce the randomness factor. Rereading the rules you're only supposed to do this for combat but it seemed to work well in general. I rolled a D6 for my Sea Peoples allies and luckily they were not hesitant as they were the best infantry in my army! On a roll of 1 in the first turn they remain hesitant and can not move or shoot until a 6 is rolled in a subsequent turn.

The Sea Peoples' chariots charged the Nubian skirmishers, who evaded several times before being caught and destroyed. The Egyptian chariots on both flanks charged, on their right into Sherden warriors, and on their left into Libyan chariots with supporting skirmishers. In the centre the impetuous Libyan warriors charged the Egyptian infantry who threatened to break through and were able to kill the attached Libyan commander. The Libyans managed to hold in the centre and a second line of impetuous warriors charged in to occupy the remaining Egyptian infantry. Meanwhile on the flanks the casualties were mounting for the Egyptian chariots. A desperate last ditch charge by the Egyptian javelinmen on their right flank failed to turn things around and the Egyptians broke, ending a very one sided game.



Egyptian chariots charge the Sherden


Egyptian chariots charge the Libyan chariots


Libyans charge in the centre



Casualties mount for the Egyptian chariots


Libyan centre is looking brittle


Egyptian flanks are suffering




Egyptian javelinmen charge


Egyptians break 23-9




Saturday, March 5, 2022

Invincible Meshwesh

 






Here are some Libyan warriors, the Invincible Meshwesh, that I will use for a 15mm Kushite army. The figures are by Gladiator Miniatures, sold by Fighting 15s and are chunky little fellas with a lot of character. One of the four poses in the packs was armed with a bronze khopesh sword which I removed and replaced with a javelin as I'm using them for a seventh century BC Kushite army.







Wednesday, June 23, 2021

Libyans versus New Kingdom Egyptians Chariots Rampant Game

 


Egyptian village with the forces arrayed


Libyans on the left, Egyptians on the right


Libyans advance



Libyan chariots suffer from Egyptian bow fire



Invincible Meshwesh?


Egyptians hold and fire, killing the Libyan leader


Egyptian chariots on the right flank retreat battered



Last Monday afternoon I played a solo Chariots Rampant game out in the shed. Libyan raiders attacked an Egyptian village in search of supplies, while an Egyptian force defended the village. The Libyans advanced recklessly and were soon on the receiving end of some withering Egyptian bow fire. The Libyan leader's chariot unit was destroyed but the remaining units were unconcerned by his demise and continued to advance and attack in a haphazard fashion. Several rounds of combat ensued but the Libyans were unable to crack the Egyptian defenders. In the end the Egyptians easily prevailed against the Libyan raiders, losing only a single unit, while the Libyans had lost their leader and three units, with another battered as well.



Egyptian chariots charge the Libyans


Egyptian chariots on the left flank retreat battered




Libyan warriors in the centre retreat battered


Libyan warriors charge the Egyptian chariots


Libyan archers keep their distance


Egyptians easily prevail against the Libyan raiders


Sunday, June 20, 2021

Libyan Chariots

 










Here are three Bronze Age Libyan chariots and crew that I've just finished painting. Two are  Warlord/Cutting Edge figures and the other is Essex Miniatures. I now have four chariots in total, and with all the other Libyan warriors and archers I've painted, have enough figures for a thirty two point Libyan warband for Chariots Rampant (see photo below). I'll try out a game this week with my Libyans in a village raid against my New Kingdom Egyptians.










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