Friday, July 28, 2023

Poseidon's Warriors First Game

 


Various Ancient Naval rules I've
collected over the years!


The two fleets deployed with the coast on the left



Individual squadrons advance cautiously



My fast trireme squadron is on the left flank,
 Craig's one is opposite on the right


Last Tuesday afternoon Craig came over to my place and we played our first ancient naval game out in the shed. The rules were the Osprey set, Poseidon's Warriors by John Lambshead. We had identical Greek fleets of two slow trireme squadrons and one fast trireme squadron, each squadron with five ships. Our ships were all Langton Miniatures 1/1200 but I also have some Navwar 1/1200 ships as well. Our fast trireme squadrons were on opposite flanks. I thought I would try some oar bank strikes with my fast triremes as they're automatically sunk without a save in a straight bow to bow ram. 


This tactic worked quite well as I had the initiative that turn and was lucky enough to succeed with three oar bank strikes and one of Craig's ships was totally immobilised. On the opposite flank Craig's entire fast trireme squadron was sunk but he managed to sink three of my ships as well. In the centre he was able to exact some revenge and there was a fair bit of carnage. We both failed our fleet morale tests in the same turn but Craig had lost more ships overall. We both enjoyed it, it was a fun quick game but would probably be better with bigger fleets of five or more squadrons and more variety in ship types. We're going to try the Society of Ancients rules Corvus by Richard Lee for our next game.




My fast triremes succeed with three oar bank strikes,
one ship is totally immobilised



Craig's fast trireme squadron is sunk



Craig's centre squadron exacts some revenge



Both fleets fail their morale tests
but Craig has lost more ships


Saturday, July 22, 2023

Hebrews versus Philistines Chariots Rampant Game

 


Philistines with Midianite Allies


Philistine and Hebrew forces deployed


Hebrew Gibborim with the Ark
of the Covenant on the left


Midianites advance, Philistines fail activation


Hebrews all advance



Last Friday morning I played a solo Chariots Rampant game, out in the shed, with the Hebrews taking on the Philistines and their Midianite allies. The game was the usual Bloodbath scenario with the additional aim, for the Philistines, of capturing the Ark of the Covenant ( a sacred relic +1 to all Hebrew units within 12" with their courage tests). The Philistines were the attackers but fail to activate in their first couple of turns. Only the Midianites actually advanced and found their range against the Hebrew chariots. The Hebrews advanced and were soon shooting with their chariots and light infantry.


The Hebrew light infantry on the far right failed a courage test from shooting casualties and routed. The Hebrew leader attempted to bolster the right flank but the Philistine chariots charged the remaining light infantry. These retreated battered but the Philistine leader was killed by lucky blows. Unconcerned the Philistines and Midianites carried on. In the centre the Hebrew Gibborim with the Ark of the Covenant fought valiantly but suffered shooting casualties and eventually routed. The Ark of the Covenant was captured with an easy victory for the Philistines and Midianites.

Whenever Israel sowed seed the Midianites would march up with Amalek and the sons of the east. They would march on Israel. They would pitch camp on their territory and destroy the produce of the country as far as Gaza. They left Israel nothing to live on, not a sheep or an ox or a donkey, for they came up as thick as locusts with their camels and their tents; they and their camels were innumerable, they invaded the country to pillage it.

(Judges 6:34-35)

So the Philistines gave battle and Israel was defeated, each man fleeing to his tent. The slaughter was very great; on the Israelite side thirty thousand foot soldiers fell. The ark of God was captured too, and Hophni and Phineas the two sons of Eli died.

(1 Samuel 4:10-11) 

Quoted in Warriors of the Old Testament by Mark Healy, p.39 and 58. Brockhamton Press, London, 1998.



Midianites find bow range against the Hebrew chariots


Hebrew chariots and light infantry shoot 


Hebrew light infantry rout


Hebrew leader attempts to bolster right flank


Hebrew light infantry retreat battered


Hebrew Gibborim rout, the
Ark of the Covenant is captured!


Thursday, July 20, 2023

Hebrew Spearmen and Archers

 






Here are some Hebrew spearmen and archers that I've just finished painting. Most are Newline Designs figures with four Castaway Arts figures in the front rank of the spearmen. I now have enough painted figures for a Chariots Rampant game with the Hebrews versus Philistines and Midianite allies so will try a solo game of that soon.




Sunday, July 9, 2023

Lion Rampant at BelCon

 


Game One - Irish and Byzantines deployed


Irish elite infantry, warriors & skirmishers


Irish warriors & skirmishers


More Irish warriors & skirmishers


Much of the game involved
moving around the hill in the centre


Byzantine horse archers shoot


Left flank is tempting



Last Saturday I played in a Lion Rampant event with my Nikephorian Byzantines as part of BelCon II (8th and 9th July 2023) held at the Raiders’ Club in Kippax. Each player had the same 24 point warband and played three games with the scenarios of Bloodbath, the Convoy and Hold on Tight. Here are some photos of the three games. It was a fun relaxed day of gaming and everyone seemed to enjoy it. There were plenty of other great looking games and competitions at BelCon including 15mm Mortem et Gloriam, 6mm Blucher Napoleonics, 28mm Billhooks Italia and 28mm ACW with Pickett’s Charge.



Irish gather on the hill


Irish warriors charge Byzantine heavy infantry


Irish warriors retreat battered


Byzantine leader is killed in a challenge


Irish are below half strength


Game Two - Byzantine convoy
starts out against the Saracens


Seljuk light cavalry


Seljuk light cavalry


Heavy cavalry, Azerbaijani
warrior infantry and skirmishers


Byzantine convoy and Saracens close and shoot


More shooting


Byzantines attempt to force the gap


Casualties mount


The convoy stalls - Byzantine elite cavalry fail to
 activate repeatedly with wild charges


Game Three - Forces deployed


Byzantine heavy infantry
hold the objective on the hill


Saturday, July 1, 2023

Roman Buildings

 


Front of the house or shop


Rear of the house or shop


Gangs of Rome fighters for scale


Here are two Roman buildings that I've just finished assembling. They're very nice pre-painted mdf kits with plastic pantile roofing by Empires of War. The first one is a Roman house or shop and the second one is a Roman farm house with some Gangs of Rome fighters for scale. They were easy to assemble, the only real issue I had was with the base of the farm house. While it fitted the building, it was missing the front floor of the verandah, as shown in the illustrated assembly instructions. I just added this part with cardboard and glued it to the roof supports and painted it. There is a new version of the Gangs of Rome rules coming out next year so will probably pick that up when it is published.



Front of the farm house 


Rear of the farm house


Gangs of Rome fighters for scale


First Game of Border Wars - Reiving by the Big Rock

  Eliots on foot and mounted Armstrongs advance Eliots fire their pistols Armstrongs charge in to combat Last night we played our first game...