Wednesday, January 27, 2021

Never Mind the Billhooks Game Three

 


Yorkist forces deployed


Lancastrian forces deployed


Lancastrian light horse


Lancastrian knights and skirmishers


Lancastrian bow and bill blocks 


Lancastrian bow and bill block advance and shoot




Lancastrian artillery make some noise


Last Wednesday afternoon I went over to Rick's place and we played a 160 points Never Mind the Billhooks game. Rick commanded the Lancastrians and I commanded the Yorkists.  It was his first game with these fun rules, and only my third. After some initial manoeuvring we got stuck in and started on the play deck cards. 

The Lancastrian forces on the left flank quickly got the upper hand and routed the Yorkist light horse and crossbowmen. The  Lancastrian knights were badly shot up by the Yorkist archers and the survivors limped behind a hill to play no further part in the game. In the centre the infantry advanced and the obligatory archer duel commenced, with the Yorkist foot on the receiving end of some withering fire. 

At this stage the Yorkists were down to their last Morale Token and in desperation the Yorkist Commander-in-Chief charged in to a duel with the Lancastrian Commander-in Chief. The Yorkists had lost the battle but their Commander-in-Chief won the duel!



Lancastrian and Yorkist light horse charge and countercharge


Yorkist light horse rout


Yorkist skirmishers rout but the Lancastrian knights are pin cushions!


Infantry advance in the centre


Shooting casualties mount


Yorkists cop a hammering



Yorkists have lost the battle but their C-in-C wins the duel


16 comments:

  1. Some beautiful figures here, nice looking game!

    ReplyDelete
  2. Nice WotR gaming, Mike. Good go see you using the rules too.

    ReplyDelete
    Replies
    1. Thanks Dean, the random play deck card activation makes them interesting as well as a lot of fun.

      Delete
  3. Excellent! A friend of mine gave me these rules and I am excited to give them a go. Nice setup, and looks like fun.

    Cheers
    Kevin

    ReplyDelete
    Replies
    1. They’re a lot of fun Kevin, definitely worth trying.

      Delete
  4. Nice, Mike! What are your impressions of the rules? I have been playing a bit of WotR games too in play testing another set. I am beginning to paint figures as well.

    ReplyDelete
    Replies
    1. Thanks Jonathan, they’re a lot of fun. There’s definitely a lot more to them than first impressions of a 24 page set of rules would suggest. The random card activation means you really have to make the most of any opportunities. I think Andy and WI are going to expand the rules to cover all of Europe and are producing a full colour supplement at some stage.

      Delete
    2. Oooh, that would be great (supplement)!

      Delete
  5. Its great to see a Billhooks game set up. Andy has done a wonderful job with the rules which have a lot more to them than first appears. Lovely set of wards, well done. Oh and yes Andy is working on a commercial set of rules covering the period including the early renaissance, hopefully to be released in Juneish.

    ReplyDelete
    Replies
    1. Thanks totally agree, good news about a June release.

      Delete
  6. Lovely looking game and sounds like fun!
    Best Iain

    ReplyDelete

Command and Colors Medieval Crusades Game - Nicaea 1097

  Command and Colors Medieval Crusades  Original CCM board game and rules Nicaea 1097 scenario Seljuks win easily 5-2 Victory Banners Yester...