Thursday, March 7, 2024

Second Bedriacum/Cremona Strength and Honour Game

 


Vitellian and Flavian legions deployed with
the Via Postumia in the centre of the table


Opposite side of the table


Opposing legions fight beside the
embankment of the Via Postumia


Vitellian auxiliary cavalry optimistically advance



Last Wednesday night I went over to Rick's place and we played a 2mm Strength and Honour game of Second Bedriacum/Cremona. We diced for sides, Rick and Gary commanded the Flavian forces led by Marcus Antonius Primus. I commanded the Vitellian forces who were leaderless as their general Aulus Caecina Alienus had been arrested for plotting to defect to Vespasian. The two sides had similar armies with the Vitellians possessing a slight advantage with an extra legion and breaking on 18 points, instead of 17. We both rolled well on the auguries and had four points each. The battle was fought at night and there are a number of special rules in the scenario to emphasise the chaos of night time combat.

It certainly was chaotic and from the start of the game the Vitellians were unable to take a trick. In most combats they rolled a one or two and when a four, an advance, (the best result) was rolled it was immediately cancelled. Both units of Vitellian cavalry were pushed back off the table resulting in disaster cards and the set back cards steadily mounted through out the game. No surprises then when in turn six the Flavians called Homunculus Est and the Vitellians were broken on twenty points. It was a frustrating game for the Vitellians but it was good to get the troops out, use the terrain I'd made and play the scenario with an historical result.



A Vitellian legion has the advantage of two supports


But no result!


Chaotic night time combat




Vitellian legions break



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