Thursday, January 22, 2026

Viking Raiders in Ireland ADLG Game

Viking raiders and Irish allies deployed


Opposite end


Dubgaill attackers advance


Finngaill defenders advance


 After painting more Vikings and Irish recently I thought I’d try a solo ADLG game set in Ireland between rival Viking raiders with Irish allies. The opening chapter of Life in the Viking Great Army; Raiders, Traders and Settlers gives a good background on this:

The written sources record multiple groups of Viking raiders active in Ireland in the 850s and 860s, sometimes working together but often in conflict with each other. For example, the longphuirt at Dublin and Linn Duachaill were attacked by a newly arrived group of raiders described by the Annals of Ulster as the Dubgaill (‘dark foreigners’), who went on to defeat the Finngaill (‘fair foreigners’) the following year at Carlingford Lough. Viking raiders regularly found local allies amidst the complex political situation in Ireland, where over 150 different kingdoms were subject to the authority of six regional overkings of Connaught, Ulster, Munster, Leinster, North Ui Neill and South Ui Neill. Internecine disputes were extensive and ripe for exploitation, while Viking armies could prove useful allies in fighting off other groups of raiders.

Dawn Hadley and Julian Richards, Life in the Viking Great Army; Raiders, Traders and Settlers, Oxford University Press, Oxford , 2025, pp.13-14.

The two sides were very similar with the Dubgaill (‘dark foreigners’) attackers having slightly more Irish infantry in their allied corps while the Finngaill (‘fair foreigners’) had more Viking infantry and two units of Irish light cavalry (just because I had some). The Dubgaill charged in the centre and on their left flank and before long the Irish and Viking allies had also charged in to combat. The Irish slingers and light cavalry spent the whole game faffing around, nothing decisive was achieved there. The rival shieldwalls battered it out and eventually the Dubgaill centre with their huscarls was weakened and the entire army on the verge of breaking.


Dubgaill charge in the centre and on their left flank


Irish and Viking allies close in combat


Rival shieldwalls batter it out


Dubgaill centre is weakened


Dubgaill are on the verge of breaking


Tuesday, January 20, 2026

Dark Age Irish Warriors

 



Here are some Dark Age or Early Medieval Irish warriors that I've just finished painting. They're a mix of plastic and metal ranges including Gripping Beast, Wargames Atlantic, Footsore Miniatures and Crusader Miniatures. They're all nice figures that mix well, the only oddity is the over size shields the Wargames Atlantic plastic Irish have. Both the GB and WA Irish plastic sets come with a choice of bucklers and shields, for future units I'll be sticking with the GB shields! Shield transfers are by LBM and Wargames Foundry and the banner is by LBM.




Sunday, January 11, 2026

Viking Hirdmen

 



Here are some Viking hirdmen that I've just finished painting. These are mainly Gripping Beast plastic figures with two Warlord Games metal figures to make up numbers. Shield transfers are LBM/Victrix. When we visited the Galloway Hoard exhibition at Melbourne Museum last November I picked up a book, The Viking Great Army and the Making of England, by Dawn Hadley and Julian Richards. This is a really interesting book that tracks the movements of the Viking Great army in England between 865 and 878. They have another book Life in the Viking Great Army; Raiders, Traders and Settlers which I have ordered. I also bought a copy of Viking Blood Feud the Lion Rampant supplement that is set in Iceland and deals with the Icelandic sagas, I haven't finished reading it yet but will hopefully get in a game of this soon.






Tuesday, January 6, 2026

Marton 871 - Command and Colors Medieval Game

 

Vikings deployed


Anglo-Saxons deployed



Vikings advance in the centre




Last Monday afternoon I played a solo Command and Colors Medieval game out in the shed. The scenario was Marton 871 with the Anglo-Saxons of Wessex fighting a Viking force led by Halfdan Ragnurrson. According to the Anglo-Saxon Chronicles:

Aethelred and his brother Alfred fought the force at Maeredun; they were in two groups and they put them both to flight. Long into the day they had the victory, and there was great slaughter on either hand; and the Danes had the power of the battlefield.

The Anglo-Saxon Chronicles translated and collated by Ann Savage, Book Club Associates, London, 1983.


The Saxons in the scenario have three leaders, Aethelred, Alfred and the Bishop Heahmund, four command cards and two inspired action tokens. The Vikings move first, have a single leader, five command cards and three inspired action tokens. For these Norse Invasions of England scenarios the Boar's Snout foot rules replaces the Mounted Charge Command card. The Vikings advanced in the centre and the Saxons followed suit. Scattered woods meant most of the action in the game was funnelled towards the centre. Multiple combats followed before the Saxons emerged with a hard fought victory 6-4.



Saxons follow suit



Vikings attack 



Action is funnelled towards the centre



Casualties mount



Saxons win a hard fought game 6-4



Thursday, January 1, 2026

Neo-Elamite Kallapani

 






Happy New Year for 2026!

Here is a four mule Neo-Elamite Kallapani cart that I've just finished painting. There's a comparison shot with a two mule cart I painted earlier. The figures are all Eureka Miniatures.These carts were mobile shooting platforms with a crew of a driver and kneeling, massed archers who could dismount as archers on foot. They were drawn by two or four mules or small horses. I wanted some with four mules for variety so bought some extra Eureka mules and added bridle and harness by gluing strips of paper on with PVA. Each cart will have a unit of foot archers to deploy as dismounted troops.






Tuesday, December 23, 2025

Late Republican Roman Civil War ADLG Game

 

Armies deployed


Opposite end


Armies advance


Gallic cavalry take a hit from slingers


Centre and right flank close


Last Monday afternoon Craig came over and we played another ADLG Roman civil war game out in the shed. This time both sides were Late Republican Romans, I was the attacker and Craig the defender. I chose as many legionary units as I could, two scorpions (light artillery), two eastern bowmen and slingers with Gallic and German cavalry on each flank supported by a unit of light cavalry. Craig's army consisted of legionaries, gladiators (heavy swordsmen), Thracians (medium swordsmen 2HW) slingers and all of his cavalry, including quite a few Spanish light cavalry, were deployed in one corps on his right flank.

Our armies advanced and my cavalry charged on both flanks. On the right my Gallic cavalry tried to chase some slingers down, while on the left my German cavalry quickly accounted for the Spanish light cavalry and then moved on to Craig's heavy cavalry. Once the infantry closed the usual legionary slogging match ensued. I was very lucky with my dice initially, throwing quite a few fives (we use average dice for combat in our games), even destroying the disordered Thracians in combat with my bowmen. In the end Craig's legionaries just managed to survive in the centre and on his left flank but my greater number of legionaries had won the day. Craig's army was on the verge of breaking and he conceded the game.


German cavalry line up a charge on the left flank


German cavalry charge


Combat along the line


Opposite end with casualties mounting


Sunday, December 21, 2025

Neo-Elamite Horse Archers and Infantry

 





Here are some Neo-Elamite horse archers and infantry that I've just finished painting. The figures are by Steve Barber Models with a single Eureka Miniatures horse archer. The infantry are mixed with front rank spearmen and rear rank archers. I'd like to wish everyone a Merry Christmas and happy gaming, painting and blogging for 2026!






Monday, December 8, 2025

Macedonian and Successor Infantry

 




Here are some 15mm Macedonian and Successor infantry that I've just finished painting. The figures are all Xyston Miniatures with LBM shield transfers. The phalangites are unarmoured Leukaspides (White Shields) on the left, the elite Argyraspides (Silver Shields) in the centre and Chalkaspides (Bronze Shields) on the right. The light infantry are Cretan Archers and there is a group shot at the bottom.






Monday, December 1, 2025

Aramaean Infantry

 



Here are some Aramaean javelin men that I've just finished painting. Figures are by Warlord Games but unfortunately no longer seem to be available. I will use these figures as allies for my Neo-Babylonians and Neo-Elamites. I have 15mm Aramaean, Israelite, Arab and Neo-Assyrian armies with Essex, Red Copper and Museum Miniatures as I want to refight the Battle of Karkar or Qarqar 853 BC.  In this battle the Neo-Assyrian army of Shalmaneser III fought the combined forces of Damascus, Hamath, Ahab of Israel, Que, Musri, Irqanata, Arvad, Usanata, Shian and Gundibu, an Arab chieftain, led by Hadadezer of Damascus, also known as the 12 Kings Alliance. This was a huge army comprising 3940 chariots, 1800 cavalry, 65000 infantry and 1000 Arab camel-riders. Shalmaneser claimed to have defeated them and slain 14000 enemy soldiers but his opponents held on to their thrones and he was forced to campaign again in the area several more times in the following decade.




Thursday, November 20, 2025

Early Imperial Roman Civil War ADLG Game

 

Craig's Romans deployed


My Romans deployed


My Romans advance


Same thing on my right flank


Archers and artillery exchange fire


Last Wednesday afternoon Craig came over and we played an Early Imperial Civil War ADLG game out in the shed. I had the advantage in cavalry and made four units of my auxiliaries, heavy infantry with impact rather than, medium infantry with impact. Craig had two Praetorian units and a few barbarian units that were medium impetuous swordsmen. We advanced and the archers and artillery were soon exchanging fire. My cavalry charged on both flanks and eventually I managed to break through on the left flank near the vines. 

The infantry closed in combat and this was the usual extended slogging match between legionaries and auxiliaries. Craig's impetuous barbarian infantry charged my heavy infantry auxiliaries but didn't last too long and were broken fairly quickly. On the left flank and in the centre my Romans eventually ground out a win. While trying to hold on there on the right flank I managed to rally three consecutive units in combat! Eventually after a hard fought game Craig's Roman were broken, his medium infantry barbarians and auxiliaries lacking the resilience of my heavy infantry.


My cavalry charge on the left flank near the vines


My cavalry charge on the right flank


Onager scores a hit in the centre


Infantry close on the left flank


Craig's Romans are eventually broken


Viking Raiders in Ireland ADLG Game

Viking raiders and Irish allies deployed Opposite end Dubgaill attackers advance Finngaill defenders advance  After painting more Vikings an...