Sunday, September 14, 2025

Command and Colors Medieval Crusades Game - First Ramla 7 September 1101

 

Initial deployment from the Fatimid side


Initial deployment from the Crusader side


Crusaders up close


On Sunday Gary, Rick and I met down at the Vikings Club in Lanyon for the Canberra Regional Wargame Group's monthly meeting. We played a Command and Colors Medieval Crusades game with the scenario, First Ramla 7 September 1101. Gary and Rick commanded the Crusaders and I commanded the Fatimids. The Crusaders, lead by Baldwin I, were outnumbered but had five command cards, four inspired actions tokens and moved first. The Fatimids, lead by Saad el-Dowleh, had four command cards and two inspired action tokens. 

The Crusaders played a Mounted Charge card in their first turn and charged the Fatimid infantry in the centre who were unable to evade. Gary and Rick's dice rolling was pretty good and the Fatimid infantry survived but had three hits on each unit. Subsequent turns saw the Fatimid infantry units destroyed and retreating. The Fatimids played a Mounted Charge card in response and were able to destroy two units of the Crusader knights. However with most of the Fatimid centre gone it was a very easy 6-2 win for the Crusaders. 


Crusaders' play a Mounted Charge card


Fatimid infantry are destroyed and retreat


Most of the Fatimid centre is gone


Crusaders win easily 6-2 victory banners


10 comments:

  1. Great win for the Crusaders and lovely armies on show.

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    Replies
    1. Thanks Donnie, it was a bit one way but good to get the troops out.

      Delete
  2. Cool looking game! I've always wondered about Command and Colors game systems, but have yet to try.

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    Replies
    1. Thanks Christopher, it’s a fun system, you need a hex mat for the game.

      Delete
  3. Excellent wargame post, I must admit had a bit of a giggle regarding to Crusaders Mounted Charge card first turn and charged the Fatimid infantry in the centre who were unable to evade - later the Fatimids played a Mounted Charge card in response and were able to destroy two units of the Crusader knights! marvelous! :o)

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    Replies
    1. Thanks Phil, the Fatimids didn’t have much firepower, mounted charges did all the damage.

      Delete
  4. Lovely looking, if slightly one sided game!
    Best Iain

    ReplyDelete

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